|
Player Agent
|
| Duties |
Each
league has a player agent who is the main contact point for
managers. The player agent s responsible for running the draft
recordkeeping and other team-related issues. Player agents work
with the Softball Board on behalf of their coaches to resolve any
issues that may arise. |
| Player
Placement |
Player
eligibility is determined by the rules of each individual league.
A committee of three Softball Board members resolves issues that
arise regarding player eligibility (particularly with regard to
playing up or down in age group). |
|
Requests |
In
setting up teams, Player Agents attempt to meet reasonable team
placement requests for girls in the Farms and Minor divisions.
Some requests may not be fulfilled in the interests of making
teams as competitive as possible. |
| Late
Registration |
Every
effort is made to keep the number of players on teams equal.
Players who register after teams are established are not
guaranteed placement on their spring teams. |
| Draft
|
Drafting of players will conform to the drafting procedures
adopted by the Softball Board. |
|
Scheduling
|
| Schedule |
The times and
locations of games are determined by availability of fields. Due
to the fact that we have over 100 team using the complex request
for dates cannot be accommodated. |
| Rain-outs |
Managers should
check the website for all rainouts and rescheduling of games.
|
|
Start of the Game
|
Williamsport
Rules |
Williamsport Rules
rules are followed unless altered by these General Rules or
individual Division Rules. |
| Warm-ups |
All games must start
promptly at the scheduled game time. Team warm-ups should be
conducted off the field of play unless time permits on-field
warm-ups. On-field warms-up should be conducted only in the
outfield. |
| Home Team |
Home and Visiting
teams are listed on the master schedule. Home team on the right |
| Game Balls |
Game ball are
supplied at the start of each game by the umpire. Please make
sure that game balls are given back to the umpire at the end of
the game. |
|
Player Issues |
| Uniforms
|
Players are expected
to wear uniform shirts, pants and hats during the game. Shirttails
must be tucked into pants. In cold weather, jackets and
sweatshirts can be worn over the uniform. While wristbands and
batting gloves are permitted, scarves and bandannas are not.
|
| Jewelry |
Jewelry cannot be
worn on the field at any time, with the exception of starter
earrings, which must be completely covered by tape. |
| Chin Straps |
Chin straps and
facemasks for helmets are now mandatory in all divisions.
|
| Blood Rule |
The ASA blood rule
is enforced. A player with any visible blood on herself or her
uniform will not be permitted to play until the bleeding is
stopped and any visible blood is covered with bandages or tape.
|
|
Game Issues |
| Forfeits |
A team is required
to field 10( 9 in Juniors) players at all times during the game
whenever eligible players are available. A team may not field less
than 8 players at any time during the game. A five-minute grace
period will be given to a team with less than 8 players at the
start of a game. A team that cannot field a minimum number of
players at game time or falls below the minimum during the game
will forfeit the game. Exceptions: if a team only has 8 players
and one is injured during the game, that team may continue play
with 6 players. |
| Forfeiture
Notification |
A coach who knows of
an impending forfeiture, should notify the Player Agent at least
24 hours before the scheduled game time. We can cancel an umpire
up to 24 hours hours before game time, and also make the field
available for another game. |
Bad
Weather
Notification |
If bad weather
conditions exist, coaches should check the website. Cancelled
games will be posted on the website as soon as possible. If fields
are not closed prior to two hours before game time, teams are
expected to show up at their field.
When thunder or lightning is heard or seen, stop the game and seek
shelter immediately. Await the ruling from the umpire or Director on as to the
continuation of the game. |
|
Play of the Game |
| Time Limit
|
All games will be a
maximum of 1 hour and 55 minutes. No new inning can start after 1
hour and 45 minutes. Umpires and coaches must agree on the
starting time of the game before the first pitch is made;
scorekeepers should note the start time in their scorebooks.
|
| Inning Limit
|
A game will consist
of 6 innings (7 innings for Juniors and Seniors), if time permits.
A game can end in a tie, unless it is a playoff game. |
| Official Game
|
A game is considered
official when 3 innings (4 for Juniors and Seniors) are completed
(2-1/2 innings if the home team is ahead). |
Official Score
and Outcome |
When the time limit
is reached or a game is called for other reasons, and the inning
has not been completed, the score reverts back to the last
complete inning to determine the outcome of the game. However, if
the home team is at bat and winning when the game is called, the
score at that time is the final score. |
| Run Limit |
In the first 5
innings, a maximum of 5 runs per inning can be scored (except
Juniors - no limit) |
| Speed Up Rule
|
Coaches are expected
to keep the game moving quickly. To minimize down time between
innings, catchers should put on their equipment before the last
out is recorded. Coaches are strongly encouraged to pull their
catcher from a base when there are two outs so she can put on her
equipment. The last player to make an out will be the substitute
runner. |
| Batting Out of
Order/Injuries |
All eligible players
must be included in the batting line-up and they must bat in the
order listed in the official scorebook. If an injured player taken
out of the game cannot bat, the batting position is passed over
and no out is recorded. The coach must notify the official
scorekeeper and the opposing coach that a player is being skipped. |
| Courtesy Runner
|
An injured runner (a
player who is injured while running the bases) can be substituted
with the player who made the last out, without penalty.
|
| Bunting |
Bunting is allowed
in all divisions except the farms and ponytails. |
| Maximum Number of
Defensive Players |
In intramural games
(except Juniors/Seniors - 9), a maximum of 10 players can play on
defense. |
| Look Back Rule
|
The Look Back rule
is in effect at all levels of play except Farms. In the Farms
division an offending runner should be returned to the base she
should properly occupy before the violation occurred. A liberal
interpretation of this rule should be used at the Minor League
level. The Look Back rule states that, when the pitcher has
possession of the ball within the 8' radius circle and is not
making a play on a runner, a runner must immediately return to her
base or proceed to the next base, without hesitation, or be liable
to be called out by the umpire. No runner may leave a base when
the pitcher has possession of the ball in the circle and is not
making a play on a runner. If the circle is not marked, the umpire
will approximate the circle radius when making this judgment call.
Exception: when a batter receives a walk, runners on second or
third can remain off their bases until the batter-runner reaches
first base. As soon as the batter-runner reaches first base and
the pitcher has the ball in the circle, the other runners must
return to their base or commit to the next base. |
| Infield Fly Rule
|
The Infield Fly rule
is in effect in the Junior and Senior divisions. This rule states
that when a fly ball is hit that can reasonably be caught by a
player in the infield, and runners are on first and second bases
or on first, second and third bases, the umpire should call
“infield fly.” If the ball is near foul territory, the proper call
is “infield fly, if fair.” If it is determined to be a foul ball,
the batter is out only if the ball is caught. Runners can advance
on an infield fly whether the ball is caught or not. If the ball
is caught, they must tag up before advancing to the next base. If
the ball is not caught, they may advance without tagging up. This
is a judgment call; if the umpire does not call “infield fly” the
rule is not in effect and runners advance or remain at a base at
their own risk. |
Dropped 3rd
Strike Rule |
The Dropped Third
Strike rule is in effect in the Juniors and Senior divisions. In
the Majors and Minors divisions, a batter is out on a third strike
even if the catcher drops the ball. |
| Pitching Rules
|
Coaches are
encouraged to develop and use as many pitchers as possible.
Therefore, the number of innings a pitcher can pitch in a game
will be limited. See individual League Rules for pitching
limitations. |
| Warm-up Pitches
|
Pitchers are allowed
5 warm-up pitches between innings and for a pitching change.
Coaches must warm up pitchers between innings if the catcher is
not ready. An umpire may reduce the number of warm-up pitches if
the catcher or a coach does not immediately begin to warm up the
pitcher. Also, see Speed-up Rule above. |
| Conferences
|
A coach may have one
conference with a pitcher per inning. A second conference with the
same pitcher in the same inning requires the coach to replace the
pitcher. |
Hit By Pitcher
not Automatic |
A player hit by a
pitch will not automatically be awarded first base. If no clear
attempt is made to avoid the pitch, and, in the umpire's judgment,
the player could have avoided the pitch, then the player will not
be awarded first base. For safety reasons all coaches should
instruct their players to try to avoid being hit by a pitch.
|
Batter
Interference |
Batters can be
called out for interfering with a play at home plate. The runner
will be returned to third base if interference is called.
|
| Stealing |
Stealing is allowed
in the all divisions except Farms. See individual League Rules for
the specific variation of the rule for each league. |
Collision/
Interference |
Base runners are
required to avoid collisions with fielders. While sliding into a
base is not required, it is often the best way to avoid a
collision. Runners cannot be called out for causing a collision if
they slide into a base. |
| Obstruction |
Fielders must avoid
obstructing the progress of base runners. If a fielder, not in
possession of the ball or not about to field a thrown or batted
ball, interferes with the progress of a runner, the umpire may
award that runner extra base(s). This is a judgment call.
|
| Out of Play
Situations |
Coaches and umpires
should review out of play areas prior to the start of the game.
When a hit or thrown ball goes out of play, runners advance as
follows: if a thrown ball goes out of play, all runners advance
two bases from their position at the time the ball left the
thrower's hand; if a fair batted ball rolls out of play, the
runners advance two bases from their position at the time the ball
left the pitcher’s hand; if a pitched ball goes out of play, all
runners advance one base. |
Smoking/
Drinking/
Drugs |
Coaches and players
are not permitted to smoke on the field or in the player dugouts.
Any player, coach or spectator who arrives at a practice or game
with alcohol, drugs or weapons of any kind, will be suspended for
the remainder of the season. |
| Unsportsmanlike
Conduct |
Coaches are required
to maintain control of their players and players' family members.
Unsportsmanlike conduct by a player or family member will subject
that individual to ejection from the playing area. A person
ejected from the field cannot remain at or near the ballfield. If
an ejected person fails to leave the area, the team the person is
associated with will forfeit the game. All players, parents, and
coaches must promote good sportsmanship at all times. Any problems
during a game or practice must be reported to the Player Agent
|
| Protests
|
A protest must be
brought to the attention of the umpire and the opposing coach at
the time of the perceived infraction and reported to the Player
Agent within 24 hours. Remember: a coach cannot protest an
umpire's judgment call. A committee of three Softball Board
members, generally including the Player Agent will review
protests. No Board member may sit on a Protest committee if that
would present a clear conflict of interest (e.g., the Player agent
is a coach or parent with a vested interest in the outcome). The
decision of the Protest committee will be final. |
|
Umpires |
| Duties |
One umpire is
required to start the game. If more than one umpire, the lead
umpire will be stationed behind home plate and will determine how
responsibilities will be divided between the umpires. The lead
umpire determines the final decision of a play if both umpires
make a call on the same play. |
| Assignment of
Umpires |
The Minors division
use youth umpires; the Majors, Juniors and Seniors use ASA
umpires. In the Minors and Majors division a parent will assist
the youth umpires and umpire 1st base. |
| Conduct |
Any umpire can make
mistakes. Coaches must ensure that all individuals associated with
their team (coaches, players, family members) conduct themselves
in a manner that reflects positively on their team and the East
Meadow Softball program. |
Problems/
No-shows |
Any perceived
deficiencies in umpiring should be reported to the Player Agent,
especially umpire no-shows. If an umpire does not show and both
coaches mutually agree to proceed with the game, both coaches
agree to accept the outcome of the game as umpired by parent
volunteers. Notify the Player Agent that parent umpire(s) were
used. |
|
Reporting Game
Results |
| Game Score |
It is the
responsibility of both coaches to report the game score to the
website at the end of day. |
|
Playoffs |
| Determining
Tournament Seeding |
Winning percentage
will determine the final standings
(i.e., a record of 9 wins, 6 losses is better than 9 wins, 7
losses).
Teams tied for a position in the
standings will have the ties broken as follows:
- Most wins in head to head
competition between the teams that are tied.
- Total runs allowed in games
between teams that are tied.
- Total runs scored in games
between teams that are tied (maximum 12 runs per game).
- Average runs allowed in all
games.
- Average runs scored in all
games (maximum 12 runs per game).
- Coin flip.
|
|
Farms Division Rules
|
|
Balls |
11" pitching machine
balls are used. |
|
Pitching |
There is no pitching
in this division. Pitching machines are set up approximately 35
feet away from home plate and each batter is given 5 pitches at
approximately 35 MPH. If after the 5th
pitch the ball in not put in play the batter is out. For safety
please keep the girls away from all pitching machines. In order to
keep the game at a constant pace, the pitching machine should
not be adjusted for each batter, but may be adjusted if the
pitches become erratic. |
|
Batting |
A Universal Batting Order is
used in the Farms Division. Each Player present at the game gets
a chance to bat. Because of the length of each half inning as
described below, each player may not bat every inning but no
player will be permitted to bat twice until every player has
batted at least once.
|
|
Bases
|
Bases are 60' apart.
|
|
Stealing
|
NO stealing is
permitted. |
|
Running Bases |
For the first portion of the
season, each base runner is only permitted to advance one base
at a time. For the second portion of the season, a base runner
is permitted to advance a maximum of two bases from where she
started during that play (ie. a batter may only advance as far
as second base, a runner who started at first base may only
advance as far as third base and a base runner who started at
second base may reach home plate). All base runners are in
jeopardy as they advance from one base to the next, the only
exception is in the case of a "Dead Ball". There is no
advancing on an overthrow. |
|
Dead Ball |
If a batted ball his either the
pitching machine or the coach feeding the machine, each runner
automatically advances one base. If there is no force then the
runner shall not advance. |
|
Scoring |
Official Scores are not kept in
this Division, accordingly there will be no standings or
playoffs. |
|
Minimum Number of
Players |
With the absence of an Official
Score in this Division, there are no forfeits. Accordingly, both
managers are expected to share players to insure that a game is
possible for both teams, either by giving players (for that game
only) to the team who is short players, or by rotating players
in the field and at bat. |
|
Innings |
Each game will consist of a
maximum of six innings (time permitting) with each half inning
ending after either three outs or five runners crossing home
plate. |
|
Defensive Coach |
A defensive coach (2
max) can be in the outfield when the coach’s team is on the field.
The coach can instruct and position players at any time during
play but cannot touch any player while play is alive. |
|
Minors Division |
|
Balls |
11"
regulation softballs are used. |
|
Pitching Distance |
The
pitcher's rubber is 35' from the back tip of home plate.
|
|
Bases
|
Bases
are 60' apart. |
Pitching
Limitations |
Pitchers
can pitch a maximum of 6 innings per game. 8 Innings per week |
|
Strike Zone
|
The
strike zone is larger than normal since the intent with this age
group is to encourage players to swing at pitches. The strike zone
extends from the top of the shoulders to just below the knees and
one ball width on either side of home plate. Coaches must
encourage batters to swing at decent pitches made by the player
pitchers. |
|
Walks |
There is
a 3 walk limit per inning, after that batter are there until they
hit the ball our are called out on strikes |
|
Thrown Bat
|
Umpires
should warn both teams when a batter throws a bat after hitting
the ball. On the second thrown bat, regardless of the team, the
batter will be called out. Since many of the players in the league
are new to the game, judgment should be used in determining
whether a bat was thrown in a manner that can cause injury.
|
|
No Illegal Pitches
|
This is
an instructional league, particularly with regard to pitching.
Pitchers should be encouraged to throw legal pitches, meaning both
feet in contact with the rubber; hands apart, then brought
together; the throwing arm rotating no more than 1-1/2 times; the
push foot staying in contact with the rubber or the ground prior
to the pitch being thrown. Violations should be brought to the
attention of the pitcher and the coach, but no illegal pitches
will be called. |
|
Stealing
|
Stealing of second base is
allowed for a maximum of two times per inning, unlimited stealing
of third base.
A runner may leave after the ball crosses home plate |
|
Infield-fly Rule |
There is
no infield fly rule in minors division |
|
Majors Division |
|
Balls |
12"
regulation softballs are used. |
|
Pitching Distance |
The
pitcher's rubber is 40' from the back tip of home plate.
|
|
Bases
|
Bases are
60' apart. |
Pitching
Limitations |
Pitchers
can pitch a maximum of 6 innings per game. 8 Innings per week |
|
Thrown Bat
|
Umpires
should warn both teams when a batter throws a bat after hitting
the ball. On the second thrown bat, regardless of the team, the
batter will be called out. Since many of the players in the league
are new to the game, judgment should be used in determining
whether a bat was thrown in a manner that can cause injury.
|
|
Stealing
|
Stealing
is permitted.
Runners may leave after the ball crosses home plate |
|
Infield-fly Rule |
There is
no infield fly rule. |
|
Dropped 3rd Strike |
There is
no dropped third strike. |
|
Juniors Division |
|
Balls |
12"
regulation softballs are used. |
|
Pitching Distance |
The
pitcher's rubber is 40' from the back tip of home plate.
|
|
Bases
|
Bases
are 60' apart. |
Pitching
Limitations |
Pitchers
can pitch a maximum of 7 innings per game, 9 innings per week. |
|
Thrown Bat
|
Umpires
should warn both teams when a batter throws a bat after hitting
the ball. On the second thrown bat, regardless of the team, the
batter will be called out. Since many of the players in the league
are new to the game, judgment should be used in determining
whether a bat was thrown in a manner that can cause injury.
|
|
Stealing
|
Unlimited stealing is permitted.
Runner may leave the base after it leaves the pitchers hand
|